AI Insights · Timothy · January 2021
Q4 2020 Europe's Top Cooking Games Unite on Sensor Tower
An analysis of the top 5 cooking games in Europe for Q4 2020, based on Sensor Tower data, shows significant engagement and download figures. Detailed insights on these culinary-themed mobile games reveal their performance across unified platforms.
Europe's Culinary Mobile Gaming Scene: A Q4 2020 Sensor Tower Report
The European mobile gaming market has shown a continued appetite for cooking-themed games in the fourth quarter of 2020. Sensor Tower's detailed analysis of the top cooking games on unified platforms provides a glimpse into the performance of these engaging titles. Here's how the top 5 cooking games fared during this period.
Cooking Diary® Restaurant Game by Mytona Limited saw a peak in downloads reaching 106K in mid-October, with a slight decrease to 75K by the end of December. The game's revenue exhibited a stable pattern, hovering around the 300K to 350K mark, and weekly active users (WAUs) showed an upward trend from 549K to over 660K during the quarter.
My Cafe — Restaurant Game from Melsoft, with its roots in Russia, also had a notable quarter. Downloads spiked at 133K in mid-October before settling at 142K at the year's end. The revenue for the game saw a fluctuation, with a high of 323K in late December, and WAUs ranged from 526K at the start of the quarter to approximately 550K towards the end.
ZenLife Games Pte. Ltd.'s Cooking Madness-Kitchen Frenzy showed a consistent increase in downloads, from 97K to 174K, and a rise in revenue from 71K to 120K. The WAUs for the game also experienced growth, starting at 857K and reaching over 1M by the end of December.
Cooking Fever: Restaurant Game by Nordcurrent UAB, although one of the older games in this roundup, maintained solid numbers. Downloads climbed from 106K to 176K, and revenue saw an increase from 64K to 85K. The game's WAUs were impressive, with figures starting at 1.3M and growing to 1.3M in the last week of December.
Lastly, Big Fish Games, Inc's Cooking Craze: Restaurant Game presented a stable presence in the market, with downloads around 23K at the quarter's end. The game's revenue showed modest growth from 55K to 57K, and WAUs had a slight uptick from 157K to over 150K.
For more insights and detailed analytics on the performance of mobile games, Sensor Tower offers comprehensive data and analysis tools. The figures presented here are rounded for reader-friendliness and provide an overview of the engaging culinary mobile gaming scene in Europe during the last quarter of 2020.